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import { Card } from '../../../interfaces'
import Set from '../BREAKthrough'
const card: Card = {
name: {
en: "Vanillish",
fr: "Sorboul",
},
illustrator: "Kagemaru Himeno",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
583,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Vanillite",
fr: "Sorbébé",
},
stage: "Stage1",
attacks: [
{
cost: [
"Water",
],
name: {
en: "Ice Edge",
fr: "Lame de Givre",
},
effect: {
en: "Flip a coin. If heads, this attack does 30 more damage.",
fr: "Lancez une pièce. Si c'est face, cette attaque inflige 30 dégâts supplémentaires.",
},
damage: 10,
},
{
cost: [
"Water",
"Water",
],
name: {
en: "Icy Wind",
fr: "Vent Glace",
},
effect: {
en: "Your opponent's Active Pokémon is now Asleep.",
fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.",
},
damage: 30,
},
],
weaknesses: [
{
type: "Metal",
value: "×2"
},
],
retreat: 2,
}
export default card