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* Fix: Shining Revelry - Add missing attack damage symbols * Fix: Shining Revelry - Add missing energy symbols to attack effects * Fix: Shining Revelry set setails- add foreign language names and update card counts --------- Co-authored-by: Khaleeq Ahmad <1710642+khaleeqahmad@users.noreply.github.com>
44 lines
692 B
TypeScript
44 lines
692 B
TypeScript
import { Card } from "../../../interfaces"
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import Set from "../Shining Revelry"
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const card: Card = {
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set: Set,
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name: {
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en: "Pachirisu"
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},
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illustrator: "imoniii",
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rarity: "Two Diamond",
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category: "Pokemon",
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hp: 70,
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types: ["Lightning"],
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description: {
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en: "It's one of the kinds of Pokémon with electric cheek pouches. It shoots charges from its tail."
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},
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stage: "Basic",
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attacks: [{
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name: {
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en: "Plasma"
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},
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damage: 10,
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cost: ["Lightning"],
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effect: {
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en: "Take a [Lightning] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon."
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}
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}],
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weaknesses: [{
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type: "Fighting",
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value: "+20"
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}],
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retreat: 1
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}
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export default card |