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Khaleeq Ahmad dc51d5e8a8
Fix: A2b Shining Revelry attack amendments (#698)
* Fix: Shining Revelry - Add missing attack damage symbols

* Fix: Shining Revelry - Add missing energy symbols to attack effects

* Fix: Shining Revelry set setails- add foreign language names and update card counts

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Co-authored-by: Khaleeq Ahmad <1710642+khaleeqahmad@users.noreply.github.com>
2025-04-30 09:54:55 +02:00

44 lines
700 B
TypeScript

import { Card } from "../../../interfaces"
import Set from "../Shining Revelry"
const card: Card = {
set: Set,
name: {
en: "Flamigo"
},
illustrator: "REND",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Fighting"],
description: {
en: "This Pokémon apparently ties the base of its neck into a knot so that energy stored in its belly does not escape from its beak."
},
stage: "Basic",
attacks: [{
name: {
en: "Double Kick"
},
damage: "50x",
cost: ["Fighting", "Fighting"],
effect: {
en: "Flip 2 coins. This attack does 50 damage for each heads."
}
}],
weaknesses: [{
type: "Psychic",
value: "+20"
}],
retreat: 1
}
export default card