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83 lines
1.2 KiB
TypeScript
83 lines
1.2 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Legend Maker'
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const card: Card = {
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name: {
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en: "Golem",
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},
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illustrator: "Hajime Kusajima",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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76,
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],
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hp: 120,
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types: [
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"Fighting",
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],
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evolveFrom: {
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en: "Graveler",
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},
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stage: "Stage2",
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attacks: [
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{
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cost: [
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"Colorless",
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],
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name: {
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en: "Mend",
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},
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effect: {
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en: "Search your discard pile for a Fighting Energy card and attach it to Golem. If you do, remove 2 damage counters from Golem.",
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},
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},
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{
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cost: [
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"Fighting",
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"Colorless",
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],
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name: {
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en: "Enraged Linear Attack",
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},
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effect: {
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en: "Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Golem to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
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},
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},
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{
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cost: [
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"Fighting",
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"Fighting",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Rock Tumble",
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},
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effect: {
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en: "This attack's damage isn't affected by Resistance.",
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},
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damage: 70,
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},
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],
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weaknesses: [
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{
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type: "Water",
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value: "×2"
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},
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],
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}
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export default card
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