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import { Card } from '../../../interfaces'
import Set from '../Crystal Guardians'
const card: Card = {
name: {
en: "Charmander",
fr: "Salamèche",
de: "Glumanda"
},
illustrator: "Atsuko Nishida",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
4,
],
hp: 50,
types: [
"Fire",
],
stage: "Basic",
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Retaliate",
fr: "Représailles",
de: "Vergeltung"
},
effect: {
en: "Does 10 damage times the number of damage counters on Charmander.",
fr: "Inflige 10 dégâts multipliés par le nombre de marqueurs de dégât sur Salamèche.",
de: "Dieser Angriff fügt für jede Schadensmarke auf Glumanda 10 Schadenspunkte zu."
},
damage: "10x",
},
{
cost: [
"Fire",
"Colorless",
],
name: {
en: "Flame Tail",
fr: "Queue de flammes",
de: "Flammenschweif"
},
damage: 20,
},
],
weaknesses: [
{
type: "Water",
value: "×2"
},
],
}
export default card