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import { Card } from "../../../interfaces"
import Set from "../SV2P"
const card: Card = {
set: Set,
name: {
ja: "ダイオウドウex",
'zh-tw': "大王銅象ex",
th: "ไดโอโดex",
id: "Copperajah ex"
},
illustrator: "Uta",
rarity: "Double rare",
category: "Pokemon",
hp: 300,
types: ["Metal"],
stage: "Stage1",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
ja: "ブロンズボディ",
'zh-tw': "青銅之軀",
th: "บรอนซ์บอดี้",
id: "Bronze Body"
},
effect: {
ja: "このポケモンが受けるワザのダメージは「-30」される。",
'zh-tw': "這隻寶可夢受到招式的傷害「-30」點。",
th: "แดเมจของท่าต่อสู้ที่โปเกมอนนี้จะได้รับจะถูก [-30]",
id: "Kerusakan akibat serangan yang diterima Pokémon ini berkurang sejumlah 30."
}
}],
attacks: [{
cost: ["Metal", "Metal", "Colorless"],
name: {
ja: "ノーズクエイク",
'zh-tw': "鼻震",
th: "โนสเควก",
id: "Nose Quake"
},
damage: 260,
effect: {
ja: "自分のベンチポケモン全員にも、それぞれ30ダメージ。ベンチは弱点・抵抗力を計算しない。",
'zh-tw': "自己的所有備戰寶可夢也各受到30點傷害。[在備戰區不計算弱點・抵抗力。]",
th: "โปเกมอนบนเบนช์ฝ่ายเราทุกตัว ก็จะได้รับแดเมจตัวละ 30 ด้วย {โปเกมอนบนเบนช์จะไม่นำจุดอ่อนและความต้านทานมาคิด}",
id: "Serangan ini juga memberikan kerusakan masing-masing sejumlah 30 kepada semua Pokémon Cadangan sendiri. [Kelemahan dan Resistansi Pokémon Cadangan tidak mempengaruhi jumlah kerusakan.]"
}
}],
weaknesses: [{
type: "Fire",
value: "×2"
}],
resistances: [{
type: "Grass",
value: "-30"
}],
retreat: 4,
regulationMark: "G"
}
export default card