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refactor: Create gradlew_recursive.sh (#8)
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@ -16,4 +16,5 @@
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<string name="nav_list_water">Water Intake</string>
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<string name="nav_water_home">Water Intake</string>
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<string name="menu_extensions">Extensions</string>
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<string name="extension_informations">Imports are done at app startup\nExports are done when new inputs are give to the app</string>
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</resources>
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@ -1,29 +1,10 @@
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<resources xmlns:tools="http://schemas.android.com/tools">
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<!-- Base application theme. -->
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<style name="Theme.OpenHealth" parent="Theme.Material3.DynamicColors.DayNight">
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<!-- <!– Primary brand color. –>-->
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<!-- <item name="colorPrimary">@color/purple_500</item>-->
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<!-- <item name="colorPrimaryVariant">@color/purple_700</item>-->
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<!-- <item name="colorOnPrimary">@color/white</item>-->
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<!-- <!– Secondary brand color. –>-->
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<!-- <item name="colorSecondary">@color/teal_200</item>-->
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<!-- <item name="colorSecondaryVariant">@color/teal_700</item>-->
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<!-- <item name="colorOnSecondary">@color/black</item>-->
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<!-- <!– Status bar color. –>-->
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<!-- <item name="android:statusBarColor" tools:targetApi="l">?attr/colorPrimaryVariant</item>-->
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<!-- Customize your theme here. -->
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<item name="android:windowTranslucentStatus">true</item>
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<item name="materialAlertDialogTheme">@style/ThemeOverlay.Material3.MaterialAlertDialog</item>
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</style>
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<style name="Theme.OpenHealth" parent="Theme.Material3.DayNight.NoActionBar" />
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<style name="Theme.OpenHealth.NoActionBar">
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<style name="Theme.OpenHealth.NoActionBar" parent="Theme.OpenHealth">
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<item name="windowActionBar">false</item>
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<item name="windowNoTitle">true</item>
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</style>
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<style name="Theme.OpenHealth.AppBarOverlay" parent="ThemeOverlay.MaterialComponents.Dark.ActionBar" />
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<style name="Theme.OpenHealth.PopupOverlay" parent="ThemeOverlay.Material3.MaterialAlertDialog" />
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</resources>
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