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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Charizard",
de: "Glurak"
},
illustrator: "Kouki Saitou",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
6,
],
hp: 110,
types: [
"Colorless",
],
evolveFrom: {
en: "Charmeleon",
},
stage: "Stage2",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Crystal Type",
de: "Kristall-Typ"
},
effect: {
en: "Whenever you attach a Fire, Lightning, or Fighting basic Energy card from your hand to Charizard, Charizard's type (color) becomes the same as that type of energy until the end of the turn.",
de: "Immer wenn du eine -, - oder -Basis-Energiekarte aus deiner Hand an Glurak anlegst, ändert sich Gluraks Typ (Farbe) bis zum Ende des Zuges zu dem gleichen Typ wie diese Energie."
},
},
],
attacks: [
{
cost: [
"Fire",
"Fire",
"Fighting",
],
name: {
en: "Fireblast",
de: "Feuerstoß"
},
effect: {
en: "Discard an Energy card attached to Charizard.",
de: "Lege eine an Glurak angelegte Energiekarte auf deinen Ablagestapel."
},
damage: 40,
},
{
cost: [
"Fire",
"Lightning",
"Lightning",
"Colorless",
],
name: {
en: "Dragon Tail",
de: "Drachenschwanz"
},
effect: {
en: "Flip 2 coins. This attack does 50 damage times the number of heads.",
de: "Wirf 2 Münzen. Dieser Angriff fügt 50 Schadenspunkte mal der Anzahl \"Kopf\" zu."
},
damage: "50x",
},
],
weaknesses: [
{
type: "Water",
value: "×2"
},
],
}
export default card