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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Starmie",
de: "Starmie"
},
illustrator: "Hajime Kusajima",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
121,
],
hp: 80,
types: [
"Psychic",
],
evolveFrom: {
en: "Staryu",
},
stage: "Stage1",
attacks: [
{
cost: [
"Psychic",
],
name: {
en: "Energy Burst",
de: "Energieausbruch"
},
effect: {
en: "Flip a coin. If heads, this attack does 10 damage times the number of Energy cards attached to Starmie and the Defending Pokémon.",
de: "Wirf eine Münze. Bei 'Kopf' fügt dieser Angriff 10 Schadenspunkte mal der Anzahl an Energiekarten, die an Starmie und das Verteidigende Pokémon angelegt sind, zu."
},
damage: "10x",
},
{
cost: [
"Psychic",
"Colorless",
"Colorless",
],
name: {
en: "Star Back",
de: "Sternrückgewinnung"
},
effect: {
en: "Attach a basic Energy card from your discard pile to 1 of your Pokémon.",
de: "Lege eine Basis-Energiekarte aus deinem Ablagestapel an 1 deiner Pokémon an."
},
damage: 40,
},
],
weaknesses: [
{
type: "Psychic",
value: "×2"
},
],
}
export default card