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81 lines
1.5 KiB
TypeScript
81 lines
1.5 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Crystal Guardians'
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const card: Card = {
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name: {
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en: "Banette",
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fr: "Branette",
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de: "Banette"
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},
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illustrator: "Kyoko Umemoto",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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354,
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],
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hp: 70,
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types: [
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"Psychic",
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],
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evolveFrom: {
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en: "Shuppet",
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},
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stage: "Stage1",
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abilities: [
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{
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type: "Poke-BODY",
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name: {
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en: "Safeguard",
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fr: "Rune protectrice",
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de: "Bodyguard"
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},
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effect: {
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en: "Prevent all effects of attacks, including damage, done to Banette by your opponent's Pokémon-ex.",
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fr: "Prévenez tous les effets d'une attaque, dégâts inclus, infligés à Branette par les Pokémon-ex de votre adversaire.",
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de: "Verhindere alle Effekte von Angiffen inklusive Schaden, die Banette von gegnerischen Pokémon-ex zugefügt werden."
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},
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},
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],
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attacks: [
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{
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cost: [
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"Psychic",
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"Colorless",
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],
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name: {
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en: "Night Murmurs",
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fr: "Murmures nocturnes",
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de: "Nachtgeflüster"
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},
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effect: {
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en: "If the Defending Pokémon is a Basic Pokémon, that Pokémon is now Confused.",
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fr: "Si le Pokémon Défenseur est un Pokémon de base, il est maintenant Confus.",
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de: "Wenn das Verteidigende Pokémon ein Basis-Pokémon ist, ist es jetzt verwirrt."
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},
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damage: 30,
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},
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],
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weaknesses: [
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{
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type: "Darkness",
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value: "×2"
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},
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],
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resistances: [
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{
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type: "Fighting",
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value: "-30"
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},
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],
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}
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export default card
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