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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Rocket's Suicune ex",
de: "Rockets Suicune ex"
},
illustrator: "Ryo Ueda",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
245,
],
hp: 100,
types: [
"Darkness",
],
suffix: "EX",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Dark and Clear",
de: "Dark and Clear"
},
effect: {
en: "As long as Rocket's Suicune ex has any Darkness Energy attached to it, Rocket's Suicune ex can't be affected by any Special Conditions.\"",
de: "As long as Rocket's Suicune ex has any Energy attached to it, Rocket's Suicune ex can't be affected by any Special Conditions."
},
},
],
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Icy Wind",
de: "Icy Wind"
},
effect: {
en: "The Defending Pokémon is now Asleep.",
de: "The Defending Pokémon is now Asleep."
},
damage: 10,
},
{
cost: [
"Water",
"Water",
"Colorless",
],
name: {
en: "Hyper Splash",
de: "Hyper Splash"
},
effect: {
en: "If the Defending Pokémon is a Stage 2 Evolved Pokémon, this attack does 50 damage plus 40 more damage.",
de: "If the Defending Pokémon is a Stage 2 Evolved Pokémon this attack does 50 damage plus 40 more damage."
},
damage: "50+",
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card