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75 lines
1.6 KiB
TypeScript
75 lines
1.6 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Destiny'
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const card: Card = {
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name: {
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en: "Hitmonchan",
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fr: "Tygnon",
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de: "Nockchan"
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},
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illustrator: "Shin-ichi Yoshida",
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rarity: "Common",
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category: "Pokemon",
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set: Set,
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dexId: [
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107,
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],
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hp: 60,
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types: [
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"Fighting",
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],
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stage: "Basic",
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attacks: [
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{
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cost: [
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"Fighting",
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],
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name: {
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en: "Dodge",
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fr: "Esquive",
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de: "Dodge"
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},
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effect: {
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en: "If Hitmonchan would be damaged by an attack during your opponent's next turn, flip a coin. If heads, prevent that attack's damage done to Hitmonchan. (Any other effects of attacks still happen.)",
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fr: "Si une attaque doit infliger des dégâts à Tygnon pendant le prochain tour de votre adversaire, lancez une pièce. Si c'est face, prévenez les dégâts infligés à Tygnon par cette attaque. (Tous les autres effets dus à des attaques subsistent.)",
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de: "If Hitmonchan would be damaged by an attack during your opponent's next turn, flip a coin. If heads, prevent that attack's damage done to Hitmonchan. (Any other effects of attacks still happen.)"
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},
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},
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{
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cost: [
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"Fighting",
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"Fighting",
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"Fighting",
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],
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name: {
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en: "Supersonic Jab",
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fr: "Punch ultrason",
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de: "Supersonic Jab"
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},
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damage: 40,
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},
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],
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weaknesses: [
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{
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type: "Psychic",
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value: "×2"
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},
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],
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description: {
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fr: "Ses coups sont super rapides, mais il ne peut se battre que pendant trois minutes avant qu'il ne soit fatigué et qu'il ne soit obligé de se reposer."
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}
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}
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export default card
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