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90 lines
2.5 KiB
TypeScript
90 lines
2.5 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Destiny'
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const card: Card = {
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name: {
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en: "Dark Porygon2",
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fr: "Porygon2 obscur",
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de: "Dunkles Porygon2"
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},
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illustrator: undefined,
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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233,
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],
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hp: 60,
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types: [
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"Colorless",
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],
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evolveFrom: {
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en: "Porygon",
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},
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stage: "Stage1",
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abilities: [
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{
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type: "Pokemon Power",
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name: {
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en: "Spatial Distortion",
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fr: "Distorsion spatiale",
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de: "Spatial Distortion"
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},
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effect: {
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en: "Once during your turn (before your attack), you may flip a coin. If heads, choose a Stadium card from your discard pile and put it into play. (If there's already a Stadium card in play, discard it.) This power can't be used if Dark Porygon2 is Asleep, Confused, or Paralyzed.",
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fr: "Une fois pendant votre tour (avant votre attaque), vous pouvez lancer une pièce. Si c'est face, choisissez une carte Stade dans votre pile de défausse et mettez-la en jeu. (S'il y a déjà une carte Stade en jeu, défaussez-vous en.) Ce pouvoir ne fonctionne pas si Porygon2 obscur est Endormi, Confus ou Paralysé.",
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de: "Once during your turn (before your attack), you may flip a coin. If heads, choose a Stadium card from your discard pile and put it into play. (If there's already a Stadium card in play, discard it.) This power can't be used if Dark Porygon2 is Asleep, Confused, or Paralyzed."
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},
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},
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],
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attacks: [
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{
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cost: [
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"Colorless",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Curve Attack",
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fr: "Courbattaque",
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de: "Curve Attack"
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},
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effect: {
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en: "Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent's next turn. (Any other effects of attacks still happen.)",
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fr: "Lancez une pièce. Si c'est face, prévenez tous les dégâts des attaques sur Porygon2 obscur pendant le prochain tour de votre adversaire. (Tous les autres effets dus à des attaques subsistent.)",
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de: "Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent's next turn. (Any other effects of attacks still happen.)"
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},
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damage: 20,
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},
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],
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weaknesses: [
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{
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type: "Fighting",
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value: "×2"
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},
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],
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resistances: [
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{
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type: "Psychic",
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value: "-30"
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},
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],
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description: {
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fr: "Les progrès de la technologie lui ont permis d'évoluer. Parfois, il affiche un comportement qui n'a pas été inclus dans sa programmation."
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}
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}
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export default card
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