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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Dark Raticate",
de: "Dunkles Rattikarl"
},
illustrator: "Kouki Saitou",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
20,
],
hp: 70,
types: [
"Darkness",
],
evolveFrom: {
en: "Rattata",
},
stage: "Stage1",
attacks: [
{
cost: [
"Darkness",
],
name: {
en: "Dark Seed",
de: "Dark Seed"
},
effect: {
en: "The Defending Pokémon can't retreat during your opponent's next turn. Put 5 damage counters on the Defending Pokémon at the end of your opponent's next turn.",
de: "The Defending Pokémon can't retreat during opponent's next turn. Put 5 damage counters on the Defending Pokémon at the end of your opponent's next turn."
},
},
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Spread Poison",
de: "Spread Poison"
},
effect: {
en: "The Defending Pokémon is now Poisoned. This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
de: "The Defending Pokémon is now Poisoned. This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)"
},
damage: 10,
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
},
],
}
export default card