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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Haunter",
de: "Alpollo"
},
illustrator: "Kyoko Umemoto",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
93,
],
hp: 70,
types: [
"Psychic",
],
evolveFrom: {
en: "Gastly",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Confuse Ray",
de: "Konfustrahl"
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Confused.",
de: "Wirf eine Münze. Bei \"Kopf\" ist das verteidigende Pokémon jetzt verwirrt."
},
damage: 10,
},
{
cost: [
"Psychic",
"Colorless",
"Colorless",
],
name: {
en: "Shadow Hand",
de: "Schattenhand"
},
effect: {
en: "You may discard up to 2 cards from your hand. If you do, draw that many cards.",
de: "Du kannst bis zu 2 Karten aus deiner Hand auf deinen Ablagestapel legen. Ziehe für jede abgelegte Karte eine neue Karte."
},
damage: 30,
},
],
weaknesses: [
{
type: "Darkness",
value: "×2"
},
],
resistances: [
{
type: "Fighting",
value: "-30"
},
],
}
export default card