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import { Card } from '../../../interfaces'
import Set from '../Holon Phantoms'
const card: Card = {
name: {
en: "Lairon",
fr: "Galegon",
de: "Stollrak"
},
illustrator: "Masakazu Fukuda",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
305,
],
hp: 80,
types: [
"Metal",
],
evolveFrom: {
en: "Aron",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Tackle",
fr: "Charge",
de: "Tackle"
},
damage: 20,
},
{
cost: [
"Colorless",
"Colorless",
"Colorless",
],
name: {
en: "Iron Head",
fr: "Tête d'acier",
de: "Eiserner Schädel"
},
effect: {
en: "Flip a coin until you get tails. This attack does 30 damage times the number of heads.",
fr: "Lancez une pièce jusqu'à ce que vous obteniez pile. Cette attaque inflige 30 dégâts multipliés par le nombre de faces.",
de: "Wirf so lange eine Münze, bis zum ersten Mal das Ergebnis \"Zahl\" kommt. Dieser Angriff fügt 30 Schadenspunkte mal der Anzahl \"Kopf\" zu."
},
damage: "30x",
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Grass",
value: "-30"
},
],
}
export default card