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100 lines
1.4 KiB
TypeScript
100 lines
1.4 KiB
TypeScript
import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "pl4-33",
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localId: 33,
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// Card informations
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name: {
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en: "Bronzong",
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},
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hp: 90,
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type: [
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Type.METAL,
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],
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dexId: 437,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/pl/pl4/33/low.png",
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},
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high: {
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en: "https://assets.tcgdex.net/en/pl/pl4/33/high.png",
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},
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},
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evolveFrom: {
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en: "Bronzor",
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},
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tags: [
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Tag.STAGE1,
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],
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illustrator: {
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id: 8,
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name: "Masakazu Fukuda"
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},
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attacks: [{
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cost: [
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Type.METAL
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],
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name: {
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en: "Wide Laser",
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},
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text: {
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en: "This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
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},
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},{
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cost: [
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Type.COLORLESS,
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Type.COLORLESS,
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Type.COLORLESS
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],
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name: {
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en: "Hyper Beam",
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},
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text: {
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en: "Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.",
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},
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damage: 50
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}],
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weaknesses: [{
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type: Type.FIRE,
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value: "+20"
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}],
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resistances: [{
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type: Type.PSYCHIC,
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value: "-20"
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}],
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rarity: Rarity.Uncommon,
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category: Category.POKEMON,
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set: {
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name: "Arceus",
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code: "pl4"
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}
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}
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export default card
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