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66 lines
1.1 KiB
TypeScript
66 lines
1.1 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Team Rocket Returns'
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const card: Card = {
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name: {
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en: "Dark Electrode",
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},
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illustrator: "Kouki Saitou",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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101,
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],
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hp: 70,
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types: [
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"Lightning",
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"Darkness",
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],
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evolveFrom: {
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en: "Voltorb",
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},
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stage: "Stage1",
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abilities: [
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{
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type: "Poke-POWER",
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name: {
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en: "Darkness Navigation",
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},
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effect: {
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en: "Once during your turn (before your attack), if Dark Electrode has no Energy attached to it, you may search your deck for a Darkness or Dark Metal Energy and attach it to Dark Electrode. Shuffle your deck afterward. This power can't be used if Dark Electrode is affected by a Special Condition.",
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},
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},
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],
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attacks: [
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{
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cost: [
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"Lightning",
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],
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name: {
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en: "Energy Bomb",
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},
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effect: {
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en: "You may move all Energy cards attached to Dark Electrode to your Benched Pokémon in any way you like.",
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},
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damage: 30,
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},
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],
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weaknesses: [
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{
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type: "Fighting",
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value: "×2"
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},
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],
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}
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export default card
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