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69 lines
1.0 KiB
TypeScript
69 lines
1.0 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Destiny'
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const card: Card = {
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name: {
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en: "Light Jolteon",
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},
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illustrator: "Naoyo Kimura",
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rarity: "Uncommon",
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category: "Pokemon",
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set: Set,
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dexId: [
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135,
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],
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hp: 70,
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types: [
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"Lightning",
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],
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evolveFrom: {
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en: "Eevee",
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},
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stage: "Stage1",
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attacks: [
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{
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cost: [
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"Lightning",
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],
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name: {
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en: "Pulse Guard",
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},
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effect: {
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en: "During your opponent's next turn, whenever 30 or more damage is done to Light Jolteon (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)",
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},
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},
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{
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cost: [
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"Lightning",
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"Lightning",
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"Colorless",
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],
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name: {
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en: "Thunder Needle",
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},
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effect: {
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en: "Flip 3 coins. This attack does 20 damage times the number of heads. If you get 2 or more heads, the Defending Pokémon is now Paralyzed.",
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},
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damage: 20,
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},
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],
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weaknesses: [
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{
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type: "Fighting",
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value: "×2"
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},
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],
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}
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export default card
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