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https://github.com/tcgdex/cards-database.git
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78 lines
1.2 KiB
TypeScript
78 lines
1.2 KiB
TypeScript
import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "sm6-110",
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localId: 110,
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// Card informations
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name: {
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en: "Lysandre ◇",
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fr: "Lysandre ",
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},
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/sm/sm6/110/low",
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fr: "https://assets.tcgdex.net/fr/sm/sm6/110/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/sm/sm6/110/high",
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fr: "https://assets.tcgdex.net/fr/sm/sm6/110/high",
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},
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},
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evolveFrom: {},
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tags: [
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Tag.SUPPORTER,
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],
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illustrator: {
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id: 67,
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name: "Hitoshi Ariga"
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},
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attacks: [{
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name: {
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fr: "Règle pour les cartes (Prisme Étoile)",
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},
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},{
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name: {},
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text: {
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fr: "Pour chacun de vos Pokémon Fire en jeu, placez une carte de la pile de défausse de votre adversaire dans la Zone Perdue.",
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},
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}],
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rarity: Rarity.RareHolo,
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category: Category.TRAINER,
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set: {
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name: "Forbidden Light",
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code: "sm6"
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}
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}
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export default card
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