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import { Card } from '../../../interfaces'
import Set from '../Crystal Guardians'
const card: Card = {
name: {
en: "Luvdisc",
},
illustrator: "Kyoko Umemoto",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
370,
],
hp: 60,
types: [
"Water",
],
stage: "Basic",
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Even Game",
},
effect: {
en: "Count the number of your opponent's Pokémon. Search your deck for up to that number of Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.",
},
},
{
cost: [
"Colorless",
],
name: {
en: "Stadium Play",
},
effect: {
en: "If you have a Stadium card in play, remove 1 damage counter from each of your Pokémon. If your opponent has a Stadium card in play, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
},
damage: 10,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card