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98 lines
1.3 KiB
TypeScript
98 lines
1.3 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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import set from '../../../sets/swsh/swsh4'
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const card: Card = {
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// Card Global Informations
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id: "swsh4-25",
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localId: 25,
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name: {
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en: "Charizard",
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},
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tags: [
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],
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illustrator: "Ryuta Fuse",
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rarity: Rarity.RARE,
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category: Category.POKEMON,
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set,
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// Card Pokémon Informations
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evolveFrom: {
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en: "Charmeleon",
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},
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hp: 170,
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type: [
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Type.FIRE,
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],
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abilities: [
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{
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type: AbilityType.TALENT,
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name: {
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en: "Battle Sense",
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},
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text: {
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en: "Once during your turn, you may look at the top 3 cards of your deck and put 1 of them into your hand. Discard the other cards.",
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},
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}
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,
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],
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attacks: [
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{
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cost: [
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Type.FIRE,
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Type.FIRE,
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],
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name: {
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en: "Royal Blaze",
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},
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text: {
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en: "This attack does 50 more damage for each Leon card in your discard pile.",
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},
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damage: "100+",
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},
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],
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weaknesses: [
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{
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type: Type.WATER,
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value: "×2",
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},
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],
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retreat: 3,
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// Card Trainer/Energy informations
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}
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export default card |